Beggar
Pirate Master
The conventional wisdom surrounding looting is that it's completely random, no one can control what they get, and that hard work gets you nowhere.
That's mostly wrong.
Usually, you can give yourself the advantage by dumping massive amounts of time into trying to get the weapon you want. Usually, no matter how many Lost Swords you get on the way to finding the legendary you really want, you can still pull through in the end, because there's nothing stopping you from continuing on until you finally find success.
That is not the case with these new Hallowed Woods weapons.
This arbitrary time constraint on the availability of these new weapons is not exciting and it's definitely not fun. All it does is make for a maddeningly frustrating, anxiety-ridden experience that I, if I didn't know better, would think is deliberately designed to punish the game's most enthusiastic players.
One month is barely enough time for a dedicated player to secure a legendary weapon, and for a heaping portion of the players who do manage to pull it off, they'll be walking away with a Lost Sword of El Patron or a Silver Freeze while their friends have some of the rarest and most coveted weapons in the game.
Normally, that unlucky player could just keep looting, but now they'll have to wait an entire year to get the chance again.
I understand the benefit of hyping up Hollowed Woods and incentivizing players to battle The Watcher. I understand that people are foaming at the mouth over the idea of getting one of these new legendaries, and that this excitement translates into a bump in player activity. But achieving this excitement doesn't have to be done with a system that is this so punishing toward the people who participate in it.
I seriously doubt that a single thing about the new Hollowed Woods weapons will be changed, but for the sake of making this post a not-entirely negative one, I'll venture two suggestions for how to fix this:
1. Remove Lost Sword and Silver Freeze from The Watcher's loot pool. It is baffling to me that it's possible to get those from her.
2. Make Dark Whisper, Devil's Claw, Soul's Shadow, and The Soulweaver purchasable, but extremely expensive items from the gypsy vendor in Hollowed Woods. I'm talking prices in the several hundreds of Haunted Bones. Then, make Haunted Bones only acquirable from The Watcher so players are still incentivized to fight her. At least then, there would be some end in sight for a player hoping to get one of these powerful weapons.
If nothing else, I strongly encourage the TLOPO devs to at least consider the frustration I've expressed here so they can determine how to avoid inciting feelings like these in future content releases. This is not a purposeless rant - this is honest expression of frustration and feedback. Please try to consider it objectively.
That's mostly wrong.
Usually, you can give yourself the advantage by dumping massive amounts of time into trying to get the weapon you want. Usually, no matter how many Lost Swords you get on the way to finding the legendary you really want, you can still pull through in the end, because there's nothing stopping you from continuing on until you finally find success.
That is not the case with these new Hallowed Woods weapons.
This arbitrary time constraint on the availability of these new weapons is not exciting and it's definitely not fun. All it does is make for a maddeningly frustrating, anxiety-ridden experience that I, if I didn't know better, would think is deliberately designed to punish the game's most enthusiastic players.
One month is barely enough time for a dedicated player to secure a legendary weapon, and for a heaping portion of the players who do manage to pull it off, they'll be walking away with a Lost Sword of El Patron or a Silver Freeze while their friends have some of the rarest and most coveted weapons in the game.
Normally, that unlucky player could just keep looting, but now they'll have to wait an entire year to get the chance again.
I understand the benefit of hyping up Hollowed Woods and incentivizing players to battle The Watcher. I understand that people are foaming at the mouth over the idea of getting one of these new legendaries, and that this excitement translates into a bump in player activity. But achieving this excitement doesn't have to be done with a system that is this so punishing toward the people who participate in it.
I seriously doubt that a single thing about the new Hollowed Woods weapons will be changed, but for the sake of making this post a not-entirely negative one, I'll venture two suggestions for how to fix this:
1. Remove Lost Sword and Silver Freeze from The Watcher's loot pool. It is baffling to me that it's possible to get those from her.
2. Make Dark Whisper, Devil's Claw, Soul's Shadow, and The Soulweaver purchasable, but extremely expensive items from the gypsy vendor in Hollowed Woods. I'm talking prices in the several hundreds of Haunted Bones. Then, make Haunted Bones only acquirable from The Watcher so players are still incentivized to fight her. At least then, there would be some end in sight for a player hoping to get one of these powerful weapons.
If nothing else, I strongly encourage the TLOPO devs to at least consider the frustration I've expressed here so they can determine how to avoid inciting feelings like these in future content releases. This is not a purposeless rant - this is honest expression of frustration and feedback. Please try to consider it objectively.
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