JackScurvyGull
Honorable Pirate
Anything can happen.Yeah, pretty sure we won't be seeing that happen......
It happened with Ruby
I want Ruby, but can I get it? No. Because nobody goes there
and we all know why nobody goes there
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Anything can happen.Yeah, pretty sure we won't be seeing that happen......
Why?just imagine in a few months, if swords like this keep getting released you may never be able to get lost blade of the leviathan or krakenslayer ever again no matter how much you want it
Also, I've already explained that Sparrow's Blade is power creep. Making more overpowered weapons to counter stronger enemies and bosses at this point will just give you more things to click at; not make things inherently more interesting.
But I can see that you don't care enough about the game's balance to realize that this sword sets a precedent that could potentially (inevitably) lead to most legendaries being rendered obsolete
There is always something better, else the game dies. People are arguing at me because of my contention that there is no real value to any item in tlopo and that I don't care about one sword being stronger than another sword and that I'll drop the last sword for the newer stronger sword every time. I don't fall in love with my weapons. They're tools to use and replace. And of course, as with mine, those are your opinions.
And it's funny talking about balance when a big majority plays with alts. So, that's not out of balance? Think about that.
because if the swords are irrelevant and weak compared to the new ones not many people will go there, and palifico really isnt a boss that you can kill efficiently with 5 people.Why?
You're not wanted here if you can't provide a reasonable argument as to why this blade is entirely balanced; you've just acted superior because..Nobody's saying that it's a problem when strong blades get released. We're saying that it's a problem when there's only ONE blade worth getting in the long run. This is that blade. New content isn't good for the game when makes a ton of the game's content essentially useless. If you're going to keep labeling everyone who you argue with as "overly attached" to their weapons, then honestly, get off the thread. You're not wanted here if you can't provide a reasonable argument as to why this blade is entirely balanced; you've just acted superior because "blah blah blah, items don't have value therefore this sword being overpowered isn't a problem". You're right. They don't. Which is why nerfing a blade that makes the game less engaging and ruins the experience isn't going to do harm to the game; it's going to increase the value of the endgame.
And we're not talking about people using alts. We're talking about weapons.
Anywho, this is going to be my last reply to you since you seem to be unable to provide any sort of reason beyond apathy as to why this sword should stay as it is. Besides, strong blades already got released and people are still riding the wave off of those; the new legendaries from the bosses of Tormenta. Those swords are balanced and fun to get and use because of how hard they are to obtain and how they don't outright outclass any other weapon of their rank. They just introduce a new style of play.
It's almost as if... you can add in new content that makes the game more fun without ruining the balance of the strongest blades of two weapon classes!
You're not wanted here if you can't provide a reasonable argument as to why this blade is entirely balanced; you've just acted superior because..
How many times are people going to twist an opinion into some sort of attack at them. My opinion was already stated that I see weapons as tools and not something to do with balance. Your insistence about balance and some sort of game conduct is just that, your opinion about what this game means to you, no one else. Balance is in the eye of the beholder and you have no right to tell me to get off the forums, the game or anywhere else because I don't see your viewpoint on game play. Stop attacking the people who post their opinions and debate in a civil manner.
You speak of game engagement and that is something we all share. But no one has to share YOUR way of doing things or what you think is the proper way to 'balance' things. There's not much to tlopo yet, hopefully there may be. You and others have only commented subjectively and and with conjecture about balance and so called devalue of some sort with items in the game. I get the community stuff, I get the keeping the game experience, I even get the defensive comments for tlopo.
As usual, I'm debating logistics and mechanics in general while people counter attack me with unsubstantiated theories of concepts of artificial value in the game and why I'm full of crap because I don't 'understand' where they come from.
On the contrary, I do understand probably everything now and when I ask the 'why' because I want to know the underlying reasons of their contentions as some of the more esoteric assumptions make no sense to me. And because most people have no answers or way to prove the theories except with, "well, we know somehow that if you don't kill something 256 times you won't receive it. And yet there is no proof in the coding for such comments. Thus it's guessimation, hearsay and when people are questioned they turn defensive and then twist the question on the asker. This is not unusual at all on any forum, be it game or business. And that doesn't really bother me.
You're obsessed with saying that people "attribute artificial value" to weapons because people want the weapons to be balanced. If you have an idea of game balance and engagement, then go ahead; give your idea. If your idea of game balance is remaining apathetic to the topic all together because you believe that caring means that someone is attached to their weapons, then I refuse to discuss with someone who will make blind assumptions on stance alone and I don't believe that you can add meaningful commentary on the subject. I'm going to ignore you now; have a good day.You're not wanted here if you can't provide a reasonable argument as to why this blade is entirely balanced; you've just acted superior because..
How many times are people going to twist an opinion into some sort of attack at them. My opinion was already stated that I see weapons as tools and not something to do with balance. Your insistence about balance and some sort of game conduct is just that, your opinion about what this game means to you, no one else. Balance is in the eye of the beholder and you have no right to tell me to get off the forums, the game or anywhere else because I don't see your viewpoint on game play. Stop attacking the people who post their opinions and debate in a civil manner.
You speak of game engagement and that is something we all share. But no one has to share YOUR way of doing things or what you think is the proper way to 'balance' things. There's not much to tlopo yet, hopefully there may be. You and others have only commented subjectively and and with conjecture about balance and so called devalue of some sort with items in the game. I get the community stuff, I get the keeping the game experience, I even get the defensive comments for tlopo.
As usual, I'm debating logistics and mechanics in general while people counter attack me with unsubstantiated theories of concepts of artificial value in the game and why I'm full of crap because I don't 'understand' where they come from.
On the contrary, I do understand probably everything now and when I ask the 'why' because I want to know the underlying reasons of their contentions as some of the more esoteric assumptions make no sense to me. And because most people have no answers or way to prove the theories except with, "well, we know somehow that if you don't kill something 256 times you won't receive it. And yet there is no proof in the coding for such comments. Thus it's guessimation, hearsay and when people are questioned they turn defensive and then twist the question on the asker. This is not unusual at all on any forum, be it game or business. And that doesn't really bother me.
The devs made the decision, based on all their experience. Why do people doubt what they did.Your only stance that you've argued is apathy; if you don't care about game balance, then do everyone a favor and stop pretending to discuss it instead of just saying "it's not bad because i don't care about weapons".
Stop using apathetic incorrectly.You're obsessed with saying that people "attribute artificial value" to weapons because people want the weapons to be balanced. If you have an idea of game balance and engagement, then go ahead; give your idea. If your idea of game balance is remaining apathetic to the topic all together because you believe that caring means that someone is attached to their weapons, then I refuse to discuss with someone who will make blind assumptions on stance alone and I don't believe that you can add meaningful commentary on the subject. I'm going to ignore you now; have a good day.
this isnt going anywhere lol the devs need to focus on finishing old features and then adding stuff to do instead of spending time balancing weapons.
It's about the sparrow blade being unbalanced in an environment that I've suggested doesn't have a real balance game wise, only in the mind of the long term player. What balance is being identified? PVP or PVE.
PVE is individual playing against myself and monsters and quests. I use a weapon to kill. I look for stronger weapons to kill with. The perceived value is subjective and personal. That's what I'm saying all along. Others claiming the sparrow is overkill is their opinion, and saying it somehow dilutes the game is baseless to me because nothing they do in PVE changes my experience. Nothing. Except leeching. So if nothing anyone else does effects my game, why should I worry about their idea of a swords value. And that's one reason why I say other people should NOT be allowed to decide to destroy a sword I may like using. It's also a assumption and subjective to claim this will cheapen the game and stop people from playing. Sorry if I don't subscribe to that either. But that's their right.
That's certainly not our mindset. There were some good points brought up here, namely those concerning the overshadowing of cursed weapons. Game balance is important, and as staffers of a Beta game, player feedback is certainly valued. I appreciate your confidence in our decision-making, though.
Exactly, perceived problem solved. Thank you.unwatch this annoying thread lol, people will not stop ever.
Know what, you didn't need this line whatsoever and shows you're directing it at me instead of the subject, matter of fact, every one of the above questions were AT ME and not asking me, and not in general.
So next time, if there is a next time, leave your personal feelings about the member out of it, okay?
My point is this: Squintz, I mean not to micromanage the way you have fun, in any way shape or form. Do as you please.
Correct, but as I stated, you are questioning the member as to WHY they post, not WHAT they are posting. The thread isn't about me, it's about opinions concerning the sparrow blade. Not your opinions about my personal opinions in posting opinions on the sparrow blade.Sorry if I offended you. That said, I was responding to something you said... so im not sure why you're surprised I directed it at you. My response was about how I felt about your opinions.