WilyJaymes
Honorable Pirate
To you people against trading, may I ask why you think trading will ruin the game? I never understood how you people could feel so strongly against someone being able to get an item. It doesn't even have an effect on your gameplay so why are you so against people getting an item they've been wanting? I am always in support of trading in games with RNG based looting, because some people are just incredibly unlucky and can never get an item they search for relentlessly.
In many cases, if a game has too many things that grant instant gratification, it's very unhealthy. I'll explain. In short, famed/legendary items are Pirates Online's version of end game content. It's what keeps people playing. You're meant to spend your time on your character, from level 1 to 50 and beyond, hunting for these illustrious prizes. It's not meant to be easy. One look at these items' potency should tell you they shouldn't be easy to get.
On the other hand, gold is very easy to get (which I assume will be the most common currency used by players). And with 200,000 being the cap, it means a lot of people will be buying up these items fairly quickly. They'll no longer be valuable. It'll get to a point where if you see a Thunderspine sword, you'll just go meh.
Yeah, without trading they are very hard to get, but it's meant to be that way for a good reason. Don't seek satisfaction in instant gratification. If you find it, it will be short lived.
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