ThunderStorms
Pirate Lord
Pistol Tutoral : Barbossa : Just after he gives you the Pistol In the cut scene you're DC'd to desk top , also if You try ESC !
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You actually get the ammo but it doesn't appear. To make it appear, go to your inventory (Hotkey "I") and go to your ammo pouch. The ammo should appearWhen gun ammo is given in loot, I am unable to obtain it even if I press on the ammo or click take all.
It may be ammo of any type, I haven't tried yet.
Okay, I'll try that. Thanks!You actually get the ammo but it doesn't appear. To make it appear, go to your inventory (Hotkey "I") and go to your ammo pouch. The ammo should appear
I'm working on the Padres teleportation quest right now and there are 3 types of undead that I'm supposed to fight - Slashers, Grenadiers, and Gypsies. It is only showing and allowing me to track the gypsies in my journal and is not allowing me to track/giving me credit for the others.
I had the same Issue when I was In Masters N Skulls , I could see that chat on my other pirates Not In that guild !This really weird glitch has been happening to me for about two weeks now. When I switch between pirates I can still see the old guilds chat. I don't know if this is a known issue or not. The screen shot below shows the issue. I was playing my smaller pirate that is in Masters N Skulls and I logged out of her and logged in as my bigger pirate which is in a different guild, Apex. But, I was still seeing the chat in Master N Skulls. Dog, Sven and Mary are not in Apex.
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you are standing next to the enemy you're aiming at. the barrel of your blunder is in front of the enemy and that is why you get that message. scoot your pirate over and back up a little and it will workI'm having a little issue with blunderbuss/scatterguns.
You can shoot them all you want, enemy present or otherwise, but, when an enemy is present, you can't shoot unless...
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Not sure what that even means, since you can shoot at the sky if you want, and certainly can take down all 4 of these enemies by shooting in their general vicinity, but sometimes this error message appears, making no sense at all.
Obviously the AI knows enemies are present, yet cannot target any of them, even while pointing right at them.
Then it goes away.
But still, we have come a long way with blunderbuss, so it's all good.
Thanks devs!
Savor!