Bone
Buccaneer
We talk about this change happening because of feedback. The LARGE majority of feedback that staff receives, I'd assume, is about stuff that is subjectively broken about the game, such as JSB's power or Copper being too strong. Of course if there are complaints about such things, they will be voiced. however, things that we like about the game we aren't going to mention in feedback because that would just feel redundant possibly?
Now that the change has been made to nerf JSB and Copper, but copper more specifically, we are getting complaints on the other side. There is never a right answer and that's the issue. Many of us who enjoyed how Coppers previously worked are upset now just as the people who were salty about their storm chasers before the nerf.
This feels like dumbing down the ship upgrades to me, but I can see how others can see differently. Personally I feel that the different ship classes are like different classes in Team Fortress 2. Each have their benefits, like some are strong but have bad mobility. Some have great mobility but in exchange have lesser power. Now with all ships having similar attack power, it feels like the playing field is being leveled in a way that it's no longer like TF2 but like CoD.
I don't see a point anymore in getting a copper. They do have that power, but after this nerf it's not worth all the extra mats and gold to get just a little more hit points each broadside when you can get the speed benefits of storm chasers and just slightly less attack power.
Now that the change has been made to nerf JSB and Copper, but copper more specifically, we are getting complaints on the other side. There is never a right answer and that's the issue. Many of us who enjoyed how Coppers previously worked are upset now just as the people who were salty about their storm chasers before the nerf.
This feels like dumbing down the ship upgrades to me, but I can see how others can see differently. Personally I feel that the different ship classes are like different classes in Team Fortress 2. Each have their benefits, like some are strong but have bad mobility. Some have great mobility but in exchange have lesser power. Now with all ships having similar attack power, it feels like the playing field is being leveled in a way that it's no longer like TF2 but like CoD.
I don't see a point anymore in getting a copper. They do have that power, but after this nerf it's not worth all the extra mats and gold to get just a little more hit points each broadside when you can get the speed benefits of storm chasers and just slightly less attack power.
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