Discussion MEGATHREAD: Downtime Discussion

When do you think the game will reopen?


  • Total voters
    73
  • Poll closed .
No one I know of has said anything other than less than 3 months. There have been rumors circulating round of approximately 2 weeks but the official line is less than 3 months. I hope that as things progress the staff will publish updates and eventually an estimate so that players can prepare a celebration, I'm sure we all want to be there when it opens:)
 
Just noticed this on the launcher.

HxL7Spw.png

vNWbX3x.gif
 
its the current version of the live server on serverside, when the launcher talks with server it reports back proper version number. which means 2013 serverside might be set up (or not, partially, maybe..) HYPE!
ymLSruU.gif
 
It has been a few days with updating, and I was wondering if anyone knew when it will updated and open again. Not in a rush, just curious. :3
 
No estimated time of return yet, the GUARANTEE though is that it will not be as long as the transition from alpha to beta which was 3 months. Just gotta keep waiting patiently.
 
I'm all for the devs taking as much time as is needed to make a nice smooth transition, aye we are all eagerly waiting to continue testing so the actual game can be released, but we must remember it takes time.

Thanks mates,

Capt Jack McWallace
 
Migration will take as long as it required for all the data to be in place with the new code. TLOPO exclusives such as beta key digging/looting, Skull Staff need to be incorporated once more along with the server infrastructure that has to be amended to allow more players online at the same time, whereas more districts will be added so that a smoother transition can be ensured.

Thanks for sticking with us!
 
Im just a mega technical person, say for example like:

  • Make our serverside compatible with 2013 client: 2 weeks (ontop of whats already been figured out or more roughly)
  • Export current character role tables with all their data: 1 afternoon
  • Check character role tables for any conflicting TLOPO custom data or hex octets (im unsure if the character roles here are done with XML with hex octets or if its some other format, most games around this time used this format) and fill in the gaps in the client and or remove or fix those from the database: 1 week
  • 2013 Client to 2013 newly set up serverside sanity checks, last minute checks, ensure all details and goals are met for reopen: 1-2 days
  • Setup a test server with a copy of the database loaded up and ensure all characters can login without conflict or corruption and ensure the new server doesn't corrupt the database: 3 days
  • Any extra stuff or issues ran into the way or wanting to ensure flagship AI is added and ready conflict free: maybe a week or less


I know for a fact I'd never ever ever get a rundown of these types of play by play but its nice to dream. Main reason for that is they are probably busy doing this type of stuff listed above and wouldn't wanna cater to me vs getting it back up
TRL14X0.png
lol... Yulia don't be so pessimistic or realistic or whatever, stop adding time to the TWO WEEKS! Let's just be Optimistic!
(humour btw.)

Plus you shouldn't be scaring technophobes on the forums anyway...;):flag1:
:pirate ship:
 
Last edited:
Back
Top